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September 15, 2006



The results you posted seem interesting, but I wonder how many of the respondents have thought about the reasons they have for playing before they took the survey.


Bizarre...no results posted for those who use casual games as "time killers". I'd be willing to bet that the bulk of the "distraction/relief from stress" should be better classifed as "distration (period)", ditching the imagined/insisted benefits...


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