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January 15, 2006

Comments

Factory

"For entertainment software, you need to explain what pleasure it gives - that is, it better be fun."
Hmm, I'm not so sure. A game still should define a target audience, and say why that audience will like the game.
One thing I would critique is that the saying by Joel would really orient you towards exploiting unexplored niches, which is not always the best way of doing business.

Bob Walsh

Thanks Thomas for the great (and positive) review.

A sequel - oh my bleeding fingers! Seriously, for now, the site http://mymicroisv.com is the sequel (I've started on book 2, working title Clear Blogging, but that's another story.)

Thanks again,

Game

Excellent info, gotta order this book.

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